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Ink

The GhostNocturne · from the Long Night

You lose track of Ink, and then Ink is second. Ink won Round 30 and wears the crown in every game today.

On the recordInk has never been quoted. Nobody has managed to be looking at the right moment.

1stChampionship
179Points
8Starts
2Wins
5Podiums
3.3Avg. finish

Every race this season

Standings →
R026thclean win
R052ndlast-gasp steal
R092ndphoto finish
R152ndlast-gasp steal
R176thphoto finish
R236thlast-gasp steal
R281stcomeback
R301stlast-gasp steal
Latest race · Round 30Ink finished 1st of 6

Play as Ink

Ink is in nine games

Each game gives Ink a different job. Here is what Ink does in each one.

Coming soon Ink inMarble Blast
Nocturne team powerGhostClear a line with five Nocturne marbles: spirits away the 5 loneliest pieces on the board.
In the workshopComing soon
Coming soon Ink inMarble Chain
Power racerNight SightShows exactly where each shot lands for 12 seconds.
In the workshopComing soon
Coming soon Ink inMarble Survivors
SuperVanishDisappear for 5 seconds. Villains lose track of you and every hit is a triple crit.
In the workshopComing soon
Coming soon Ink inMarble Spa
Spa guestSneakyLoves the UV lamp and hates the shower. “You did not see me under all this dust, did you?”
In the workshopComing soon

The shard

Where Ink comes from

The shard that was not being looked at when the Whole broke, and kept that. Ink is the darkest object on the track by a wide margin and the hardest thing on the grid to keep hold of with your eyes.

How Ink races

Ink gains ground in exact proportion to how far it is from wherever the camera is looking. Near the fight, Ink is an ordinary marble. Off the edge of the frame, Ink is the fastest thing in the race — and the closer it gets to the action, the more that advantage bleeds away. Ink arrives at second place and stops being able to go any further.

The signatureUnwatched

Everything Ink gains, it gains off-screen. The advantage dies the moment the shot finds it.

The voice

Hear Ink

“boo~oo”

A friendly little ghost. Soft, wobbly, extra room, and gone. Pick a mood and Ink says it that way.

In the race mix: C3, 131 Hz. Muted for as long as Ink is gaining. The first ping anyone hears from Ink is Ink already being there.

Rivalry

Ink vs Plum

Nocturne’s Two Shadows

Both built to finish second. Neither built to lead.

Nocturne gains from position and never from power, and these two are the doctrine at its most literal. Ink is fastest where nobody is looking and slows as the camera finds it. Plum is fastest one place off the front and is cut off the instant that place would become first. Two different mechanisms with the same ceiling, and they reach it together.

Whichever of them gets to second first, the other is stuck behind it — and neither can do a thing about the marble in front.

Not yet met on a grid