Daily Marble Watch the race
Tap to say hi

Mint

The OptimistWildgrowth · from the Thicket

Cheerful in ninth. Genuinely delighted in fourth.

Mint says“Oh, that was mine. Well — I will come back for it.”

24thChampionship
25Points
8Starts
0Wins
1Podiums
5.1Avg. finish

Every race this season

Standings →
R045thlast-gasp steal
R054thlast-gasp steal
R106thlast-gasp steal
R156thlast-gasp steal
R203rdlast-gasp steal
R216thlast-gasp steal
R276thlast-gasp steal
R295thlast-gasp steal
On YouTubeWatch Mint race

Play as Mint

Mint is in eight games

Each game gives Mint a different job. Here is what Mint does in each one.

Coming soon Mint inMarble Blast
Wildgrowth team powerGrowClear a line with five Wildgrowth marbles: fills up to 4 gaps with Wildgrowth marbles. Full lines clear again.
In the workshopComing soon
Coming soon Mint inMarble Survivors
SuperGood VibesHeal half your HP, pull in every gem, and earn double XP for 8 seconds.
In the workshopComing soon
Coming soon Mint inMarble Spa
Spa guestSleepy headLoves the sponge and hates the scraper. “Ninth place and covered in mud. Great day!”
In the workshopComing soon

The shard

Where Mint comes from

A Thicket shard that landed somewhere pleasant and drew broad conclusions from it. Mint is the least burdened marble on the grid and there is real doubt about whether it has understood what the Descent is for.

How Mint races

Mint responds to being overtaken. Not to being in front, not to the finish approaching — to loss, specifically, and only afterwards. Every place Mint concedes buys a second of genuine effort, so a Mint race reads as a saw-tooth: dropped, recovered, dropped, recovered, all of it apparently enjoyable.

The signatureDelighted

A place is lost, and one second later Mint arrives back at it looking pleased about the whole exchange.

The voice

Hear Mint

“ya-YAY-hee!”

Pure good news. Two lifts and a giggle on top. Pick a mood and Mint says it that way.

In the race mix: E5, 659 Hz. A major third above whatever just sounded — the one consonant reply from outside the scale. It only ever plays after a place is lost.

Rivalry

Mint vs Indigo

Two Ways Not To Steer

One decided everything before the drop. One decides nothing, ever, until after.

Indigo picks a lane at the top and will not revisit it under any circumstance, including a wall. Mint has no plan whatsoever and responds only to having already lost something. Between them they cover the entire space of not making a decision during a race, and they arrive at the finish in more or less the same place.

On a clean descent Indigo is untouchable and Mint has nothing to react to. On a messy one they swap, completely.

1–4 in 5 meetings