Mint inMarble Sort
Mint
Cheerful in ninth. Genuinely delighted in fourth.
Mint says“Oh, that was mine. Well — I will come back for it.”
Every race this season
Standings →Play as Mint
Mint is in eight games
Each game gives Mint a different job. Here is what Mint does in each one.
Mint inMarble Sort
Mint inAngry Marble
Mint inTilt
Mint inMarble Jar
Mint inMarbledoku
Mint inMarble Blast
Mint inMarble Survivors
Mint inMarble Spa
The shard
Where Mint comes from
A Thicket shard that landed somewhere pleasant and drew broad conclusions from it. Mint is the least burdened marble on the grid and there is real doubt about whether it has understood what the Descent is for.
How Mint races
Mint responds to being overtaken. Not to being in front, not to the finish approaching — to loss, specifically, and only afterwards. Every place Mint concedes buys a second of genuine effort, so a Mint race reads as a saw-tooth: dropped, recovered, dropped, recovered, all of it apparently enjoyable.
A place is lost, and one second later Mint arrives back at it looking pleased about the whole exchange.
The voice
Hear Mint
“ya-YAY-hee!”
Pure good news. Two lifts and a giggle on top. Pick a mood and Mint says it that way.
In the race mix: E5, 659 Hz. A major third above whatever just sounded — the one consonant reply from outside the scale. It only ever plays after a place is lost.
Rivalry
Two Ways Not To Steer
One decided everything before the drop. One decides nothing, ever, until after.
Indigo picks a lane at the top and will not revisit it under any circumstance, including a wall. Mint has no plan whatsoever and responds only to having already lost something. Between them they cover the entire space of not making a decision during a race, and they arrive at the finish in more or less the same place.
On a clean descent Indigo is untouchable and Mint has nothing to react to. On a messy one they swap, completely.
1–4 in 5 meetingsThe team
Wildgrowth, from the Thicket
Late, and everywhere at once.